I wrote up some E3 impressions for the OSU Game Creation Club’s website. Here they are, with a lot of extras:

MicrosoftE3.fw

Microsoft focused on the games, which they basically had to do (after all, their Xbox One reveal focused on the aspects of the system itself, which was not wrong). However, there’s not much that stood out. We’ve got Ryse, which looks like Quick-Time Events: The Game, MGS5, whose trailer played out more like a movie than a game, and Minecraft, which… is Minecraft, and as far as I know much the same experience as the PC and Xbox360 versions. The price for the new system is $499. Microsoft failed to use the conference to address consumer drawbacks to their system, such as the 24-hour online check in required to play games and their still-somewhat-murky stance on used games.

SonyE3Ani

Sony was able to use their conference to gain the upper hand by announcing a price point of $430 for the (less expensive model) PS4, and announced that they would not include restrictions on trading games or playing them as Microsoft has (although they did admit later that they will leave decisions up to third parties on if THEY were going to have restrictions in place for their own games). It’s rare that a conference is defined by what a company DOESN’T do compared to what they actually do. Big draws for me personally are Kingdom Hearts III (wow, we finally get news on that?), Final Fantasy XV (which is Versus XIII rebranded), and Elder Scrolls Online (although I’ve never played subscription-based MMOs and do not plan to anytime soon). Nothing on the Vita interested me, though, and they hardly had anything for it anyway.

NintendoE3.fw

Nintendo’s ND wasn’t particularly surprising. The only thing that was a complete surprise was Donkey Kong, if memory serves. The 3D Mario game was revealed to be Super Mario 3D World, which is a bit unfortunate. It follows the style of Super Mario 3D Land for the 3DS, and is probably not destined to be a truly great Mario title like Galaxy was. Mario Kart 8 looked nice. Super Smash Bros. was pretty much like you’d expect – nothing game-changing, aside from revelations of new fighters Megaman, The Villager (from Animal Crossing), and Wii Fit Trainer. Nintendo did an okay job of convincing people that games were coming for Wii U, but the revelation of the 3D Mario game – which I hoped would be something spectacular – kinda ruined it for me. Pokemon X/Y is shaping up nice though. I really like the trainer customization and online features.

All of the companies above seem to be preaching innovation while only taking baby steps toward that goal. Improved graphics in Forza Motorsport does not an innovative game make, and neither does inserting ‘new’ into a game name (Yoshi’s New Island)

Other misc. impressions from me and from around the Internet:

KI.fw
Relax, just let it happen… I’ll be out of a job soon enough…