Type: Game
Tech: Flash AS3
Release date: November 6, 2011 (original for Ludum Dare Zero Hour), July 8th, 2012 (improved ‘sketch|fall+’)
Game links: Newgrounds (original), Newgrounds (plus)

Game description: You are falling through the sky, and need to avoid the platforms in your way.

Backstory and fun facts: The zero hour game jam is a special game jam where you create a game that technically is created in no time at all. And what I mean by that is it is created in the one hour in November where DST takes effect, and once you reach 2:00 AM, it becomes 1:00 AM again. So you start at 2 AM, and finish at 2 AM. So yes, despite the lateness of the hour, this was a unique and appealing game jam for me.
I did everything but the music by myself if memory serves. The original version’s biggest flaw was that at a certain point you just ran up against a ton of platforms that basically ended your game. Almost a year later, I release sketch|fall+, which fixed that, fleshed out the gameplay, and added some Newgrounds features such as achievements and leaderboards.